Metaverse Spending Could Reach $5 Trillion by 2030, Says McKinsey

Published 15/06/2022, 21:14
© Reuters.

By Sam Boughedda

Consulting company McKinsey & Co said in a report that annual global metaverse-related spending could reach $5 trillion by 2030.

The Wall Street Journal said the report stated that e-commerce spending will make up approximately $2 trillion to $2.6 trillion of the total, with virtual advertising comprising around $144 billion to $206 billion. That significantly eclipses the $93 billion spent on artificial intelligence last year, according to McKinsey.

The McKinsey report also says the metaverse will have five types of daily activities, gaming, socializing, fitness, commerce, and remote learning.

According to McKinsey's poll of 3,104 consumers, 79% of people said they have already made a purchase in the metaverse, with 47% of that number stating they had made in-game purchases.

Various brands have already entered the metaverse. However, Meta Platforms Inc (NASDAQ:META) which is trying to build its own metaverse via its Oculus virtual headsets, has previously stated that it has a retention issue.

However, Lareina Yee, a senior partner at McKinsey, said, "people are signaling that connection is probably their number one interest."

Latest comments

Risk Disclosure: Trading in financial instruments and/or cryptocurrencies involves high risks including the risk of losing some, or all, of your investment amount, and may not be suitable for all investors. Prices of cryptocurrencies are extremely volatile and may be affected by external factors such as financial, regulatory or political events. Trading on margin increases the financial risks.
Before deciding to trade in financial instrument or cryptocurrencies you should be fully informed of the risks and costs associated with trading the financial markets, carefully consider your investment objectives, level of experience, and risk appetite, and seek professional advice where needed.
Fusion Media would like to remind you that the data contained in this website is not necessarily real-time nor accurate. The data and prices on the website are not necessarily provided by any market or exchange, but may be provided by market makers, and so prices may not be accurate and may differ from the actual price at any given market, meaning prices are indicative and not appropriate for trading purposes. Fusion Media and any provider of the data contained in this website will not accept liability for any loss or damage as a result of your trading, or your reliance on the information contained within this website.
It is prohibited to use, store, reproduce, display, modify, transmit or distribute the data contained in this website without the explicit prior written permission of Fusion Media and/or the data provider. All intellectual property rights are reserved by the providers and/or the exchange providing the data contained in this website.
Fusion Media may be compensated by the advertisers that appear on the website, based on your interaction with the advertisements or advertisers
© 2007-2024 - Fusion Media Limited. All Rights Reserved.