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Skillz Platform Inc. reported a promising second quarter for 2025, showcasing a notable increase in revenue and user engagement. Despite a net loss, the company’s stock surged in premarket trading, reflecting investor optimism about its future prospects. The revenue for Q2 2025 reached $27 million, marking an 8% increase year-over-year. The stock price rose by 17.02% in premarket trading, reaching $7.77. According to InvestingPro data, the company maintains impressive gross profit margins of 86%, though its overall financial health score remains weak at 1.72 out of 5.
Key Takeaways
- Skillz reported a Q2 revenue of $27 million, up 8% year-over-year.
- Paying Monthly Active Users grew 20% compared to last year.
- The stock price increased by 17.02% in premarket trading.
- Skillz introduced new product innovations and a developer accelerator program.
- The company ended Q2 with $239 million in cash reserves.
Company Performance
Skillz showed strong performance in Q2 2025, driven by increased user engagement and strategic innovations. The company’s focus on enhancing its gaming platform and expanding its user base has resulted in a 30% sequential revenue growth. Despite a net loss of $9 million, the company’s efforts to improve marketing efficiency and product offerings have been well-received by the market.
Financial Highlights
- Revenue: $27 million, up 8% year-over-year and 30% sequentially.
- Paying Monthly Active Users: 146,000, a 20% increase from the previous year.
- Adjusted EBITDA Loss: $10 million, an improvement of 17% year-over-year.
- Net Loss: $9 million, compared to a $26 million net income last year.
Market Reaction
The stock of Skillz Platform Inc. saw a significant uptick of 17.02% in premarket trading, reaching $7.77. This positive movement reflects investor confidence in the company’s strategic direction and its potential for future growth. The stock’s performance comes despite a prior 5.95% decline, showcasing a strong recovery and positive sentiment from the market. InvestingPro analysis suggests the stock is currently undervalued, with a year-to-date return of 32.01%. The stock’s high beta of 2.82 indicates significant volatility compared to the market. For detailed valuation insights and more exclusive tips, check out the comprehensive Pro Research Report available on InvestingPro.
Outlook & Guidance
Skillz is targeting consistent top-line growth and aiming for positive adjusted EBITDA. The company plans to continue enhancing its platform and product offerings while optimizing customer acquisition costs. Future guidance includes revenue forecasts of $93.81 million for FY2025 and $107 million for FY2026, indicating a positive growth trajectory.
Executive Commentary
Andrew Paradise, CEO of Skillz, emphasized the company’s strategic focus, stating, "We believe our improved marketing efficiency and execution on our product road map will continue to benefit our monetization efforts." He also highlighted ongoing litigation efforts against competitors, underscoring the company’s commitment to fair play.
Risks and Challenges
- Legal battles with competitors could impact financial resources.
- The competitive landscape in mobile gaming remains intense.
- Achieving positive adjusted EBITDA in a volatile market environment.
- Dependence on user growth and engagement for revenue expansion.
- Potential macroeconomic pressures affecting consumer spending.
The earnings call did not feature any questions from analysts, leaving some areas open for speculation regarding future strategic moves and potential challenges.
Full transcript - Skillz Platform Inc (SKLZ) Q2 2025:
Elliot, Call Moderator: Good afternoon, all. I’d like to welcome you all to the Skills Incorporated Second Quarter twenty twenty five Results Call. My name is Elliot, and I’ll be moderating your call today. I’ll now turn the conference call over to your host, Joe Jaffoni from JCIR to begin. Please go ahead.
Joe Jaffoni, Investor Relations Representative, JCIR: This afternoon, Skills issued its twenty twenty five second quarter earnings release, which is available on the company’s Investor Relations website. The company is in the process of completing its unaudited interim financial statements and other disclosures for the second quarter ended 06/30/2025. Accordingly, we are announcing preliminary results for the second quarter, which are based on currently available information and are subject to revision. Actual results may differ from these preliminary financial results and other financial information as final adjustments and developments may arise between now and the time the results are finalized. In the event the company determines it will not file its quarterly report on Form 10 Q by the prescribed deadline, it will file an extension on Form 12b-twenty five with Securities and Exchange Commission, which may include further disclosure.
The company is also completing the financial statements and other disclosures for the year ended 12/31/2024. We were unable to file our annual report on Form 10 ks for the year ended 12/31/2024, and we previously announced we received a notice from the NYSE that the company was not in compliance with its listing standards. The company is working diligently to complete the necessary work to file the Form 10 ks as soon as practicable and currently expects to file the Form 10 ks within the six month period granted by the NYSE notice. Additionally, the company intends to take the necessary steps to achieve compliance with the applicable NYSE listing standards as soon as practicable. Before I turn the call over to Skills’ Founder and CEO, Andrew Paradise, please note that management’s comments today may include forward looking statements within the meaning of federal securities laws.
Forward looking statements, which are usually identified by the use of words such as will, expect, should or other similar phrases, are subject to numerous risks and uncertainties that could cause actual results to differ materially from what we expect. Therefore, you should exercise caution in interpreting and relying on them. We refer you to the company’s SEC filings for a more detailed discussion of the risks that could impact future operating results and financial condition. During the call, management will discuss non GAAP financial measures, which it believes can be useful in evaluating the company’s operating performance. These measures should not be considered in isolation or as a substitute for our financial results prepared in accordance with GAAP.
The reconciliation of these measures to the most directly comparable GAAP measures is available in the company’s second quarter twenty twenty five earnings release. With that, I’ll turn the call over to Andrew for some opening remarks, followed by a review of the financial performance from Skill CFO, Gaetano Francheschi, before we open the call for questions. Andrew?
Andrew Paradise, Founder and CEO, Skills Incorporated: Thank you, Joe, and good afternoon. I want to begin today’s call by providing some key quarterly financial updates before turning to our fair play initiative and litigation updates. Q2 GAAP revenue was $27,000,000 up from $21,000,000 in Q1 twenty twenty five and $25,000,000 in Q2 twenty twenty four. Excluding onetime adjustments, revenue grew 22% quarter over quarter and 4% year over year. Q two paying MAU was 146,000, up from 124,000 in q one twenty twenty five and 122,000 in q two twenty twenty four, which is 18% growth quarter over quarter and 20% growth year over year.
Q2 adjusted EBITDA loss of $10,000,000 better than a loss of $16,000,000 in Q1 twenty twenty five and a loss of $13,000,000 in Q2 twenty twenty four, which is an improvement of 36% quarter over quarter and 17% year over year. Taken together, these results reflect continued progress toward returning skills to consistent top line growth and positive adjusted EBITDA. Moving now on to the first of our four pillars. During the quarter, we made significant progress in enhancing our platform to improve player and developer engagement retention. When we discuss this pillar, we consider both short and long term innovation across our platform.
That means improving our player experience and enhancing developer features while prioritizing projects that will support new content, which in the gaming industry can have a long timeline from development to market readiness. In the quarter, our product teams delivered several platform launches contributing to our quarterly sequential revenue growth. We enhanced our loyalty program in q two, marking one of the most significant platform changes in several years. We recalibrated rewards to incentivize players to become high value users without negatively impacting retention. The revamped program introduced tiered milestones, personalized incentives, and one of the largest monthly prize pools in mobile gaming.
This initiative paired with improvements to our trophy system and live event experience are being well received by our players. Additionally, we introduced ACH deposit and instant withdrawal, positioning skills as a leader in withdrawal times while providing players with funding optionality. Our previous average withdrawal time line was a known pain point for some players. We listen to player feedback and implement a solution that makes us one of the fastest and safest platforms to transact within our category. We also launched the first version of our Skills Arcade, a single app experience that allows players to seamlessly switch between more than a dozen games.
Our goal is to build one of the largest single apps for prize based competition with additional features to be layered in as we continue to improve the arcade experience. We previously discussed our long term focus on new content pipeline generation, including a three year commitment of $75,000,000 to support the developer accelerator program. This program aims to help defray costs for developers and encourage them to build their games for our platform as they work to create the next successful hit. Since announcing this in February, we’ve identified several opportunities to invest in a variety of genres. While there’s still a lot of work to be done, we’re encouraged to see some of the early deliverables from our product road map benefiting the player and developer experience.
With respect to up leveling our organization, we continue to strengthen our global team. This includes key hires across our product, marketing, analytics, and operations teams that contributed to this quarter’s results. For our third pillar, our go to market focus on user acquisition and monetization. This has been an area where we saw significant improvement with meaningful quarter over quarter growth in paying MAU. To highlight again, paying MAU or MAU for Q2 grew 18% versus Q1 with 146,000 PMO representing our highest level in seven quarters.
The improvement in PMO is primarily driven by new platform launches and effective marketing to new and lapsed users. User acquisition spend in q two was lower than recent quarters while we increased the volume of new paying users. We will continue to optimize customer acquisition costs while strategically scaling traffic. We believe our improved marketing efficiency and execution on our product road map will continue to benefit our monetization efforts. On our progress to demonstrate a clear path to profitability.
With the information just provided, we believe we’re making the steady strides needed to achieve our goal of generating positive adjusted EBITDA. While we’ve talked in detail about the sequential growth of the platform business, I’d also like to highlight that our key’s revenue growth is also accelerating. This AI powered ad tech business is continuing to innovate in the mobile marketing space, and we’re pleased with the team’s execution across their strategic initiatives. In the quarter, delivered two key innovations. On iOS, it rolled out scan for native privacy centric models that drive both acquisition and retention without IDFA, identifier for advertiser, reliance.
On Android, Arky moved its top of funnel deep learning to graphics processing unit accelerated training on over 1,000,000,000 examples per day, enabling real time bid optimization at scale. These advances expand Arky’s addressable market, sharpen ROAS for its customers, and strengthen the integration with skills competition platform. With both businesses growing revenue, we’re pleased with the progress in q two. Turning to an update on our fair play initiative. As we discussed on previous calls, protecting players and preserving fair competition is core to our values.
We continue to pursue litigation against Papaya and Voodoo Games for their alleged use of bots, a practice we believe undermines consumer trust and harms the entire industry. These two cases are ongoing in the Southern District Of New York, and Papaya and Blue will have to answer to US laws and US consumers they have, in our opinion, defrauded. With respect to our Papaya litigation, the court recently issued a public order that Papaya must unseal, and I’ll quote from the order. One, its admission of its historical use of bots. And two, references to its executives’ assertions of their rights against self incrimination under the fifth amendment, end quote.
We believe the elimination of bot fraud is critical to protecting players and restoring trust in this industry that we pioneered. As the leading US based platform for fair, skill based competition, we’re confident that a level playing field, one that does not include the use of bots, will benefit players and shareholders. I’ll conclude my comments by reiterating our view that our current valuation gives no weight to the combined value of our operating platform and the progress we’ve made towards achieving our goals. As we continue to execute on our business strategy, we expect our unique platform to generate returns for our shareholders. And with that, I’ll turn it over to Gaytano.
Gaetano Francheschi, CFO, Skills Incorporated: Thank you, Andrew, and good afternoon, everyone. Turning to the second quarter financial results. Revenue was $27,000,000 up 30% sequentially and up 8% year over year. Excluding onetime adjustments, revenue grew 22% sequentially and 4% year over year. Paying MAU of 146,000 was up 18% sequentially and up 20% year over year.
Our paid user conversion rate, which is paying MAU divided by MAU, was 19% in q one, up from 15% a year ago. Turning to costs and expenses. Research and development expenses were $5,000,000 up 13% year over year. Excluding stock based compensation, R and D expenses were 17% of Q2 revenue. Sales and marketing expenses were $18,000,000 down 16% year over year.
Excluding stock based compensation, sales and marketing expenses were 62% of Q2 revenue. Q2 UA marketing was $3,000,000 while Q2 engagement marketing was $9,000,000 General and administrative expenses were $8,000,000 Excluding stock based compensation and funds received as part of an insurance settlement in Q2, G and A expenses were 49% of Q2 revenue. Q2 net loss of $9,000,000 compares to a net income of $26,000,000 in the same quarter last year. Excluding an insurance recovery in Q2 and $46,000,000 in obvious settlements in the prior year, Q2 net loss improved by $3,000,000 year over year. Adjusted EBITDA loss in the second quarter was $10,000,000 up 36% sequentially and up 17% year over year.
Net cash used in operating activities for Q2 was $21,000,000 Excluding litigation settlements, insurance recovery and the semiannual debt payment, Q2 net cash used in operating activities was 8,000,000 We ended the second quarter with $239,000,000 of cash comprised of $229,000,000 in cash and cash equivalents and $10,000,000 in restricted cash. At the end of Q2, we had 129,700,000 of total principal due on our outstanding debt. With our improving cash burn, we have the flexibility to deploy capital to enhance shareholder value. At this time, we’ll turn the call back to the operator for the Q and A session.
Elliot, Call Moderator: Thank you. We’ll pause briefly to allow questions to register. We have no questions at this time. So ladies and gentlemen, this concludes our Q and A and today’s conference call. We’d like to thank you for your participation.
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