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Investing.com -- Roblox Corporation reported second-quarter earnings that missed analyst expectations, but the gaming platform’s bookings significantly outpaced estimates, sending shares soaring 19.5% in premarket trading.
The company reported a second-quarter adjusted loss of -$0.41 per share, $0.04 worse than analyst estimates of -$0.37. However, bookings, a key metric for gaming companies that represents the total value of virtual currency purchases, reached $1.44 billion, substantially exceeding the consensus estimate of $1.26 billion and jumping 51% YoY.
Revenue for the quarter came in at $1.08 billion, up 21% compared to the same period last year. The company’s stock surge reflects investor enthusiasm over Roblox’s strong bookings performance and raised guidance.
"The scale of this business is impressive, with significant growth across key metrics including DAUs, Hours Engaged, Monthly Unique Payers, Revenue, and Bookings clearly demonstrating the health and expanding reach of our platform," said Naveen Chopra, chief financial officer of Roblox.
For the third quarter of 2025, Roblox forecasts bookings between $1.59 billion and $1.64 billion, well above analyst consensus of $1.34 billion. The company also raised its full-year 2025 bookings guidance to between $5.87 billion and $5.97 billion.
User engagement metrics showed impressive growth, with daily active users increasing 41% YoY to 111.8 million and hours engaged rising 58% YoY to 27.4 billion. Average monthly unique payers grew 42% YoY to 23.4 million.
"Our Q2 2025 results demonstrate broad-based strength across the Roblox platform, fueled by the emergence of several viral experiences," said David Baszucki, founder and CEO of Roblox.
The company also announced that Chief Product Officer Manuel Bronstein will resign effective September 30, 2025, but will remain as an advisor through April 2026 to assist with the transition.