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SAN MATEO, Calif. - Roblox Corporation (NYSE: RBLX), a leading global online platform for shared experiences, has reported significant growth in its first quarter of 2025, surpassing its previous guidance. Currently trading near its 52-week high of $75.74, with an impressive 83% return over the past year, the company’s revenue reached $1,035.2 million, marking a 29% increase year-over-year, with bookings climbing 31% to $1,206.7 million. Despite these gains, Roblox experienced a net loss of $215.1 million for common stockholders. According to InvestingPro analysis, the stock appears to be trading above its Fair Value, with analysts maintaining a moderate buy consensus.
The platform’s user engagement metrics showed positive trends, with Average Daily Active Users (DAUs) rising to 97.8 million, a 26% year-over-year growth. Hours engaged also saw a substantial increase, up 30% from the previous year, totaling 21.7 billion.
Roblox’s liquidity position remains strong, with cash, cash equivalents, and investments totaling $4,510.5 million. The company’s net liquidity stood at $3,503.8 million.
In terms of cash flow performance, Roblox reported operating cash flow of $443.9 million, an 86% increase year-over-year, and free cash flow of $426.5 million, up 123% from the same period last year. It should be noted that these figures benefited from a delayed $30 million payout to a developer, which is now expected to be paid in the second quarter of 2025.
The company’s CEO, David Baszucki, highlighted the record earnings for Roblox creators, who earned $281.6 million during the quarter. Over the past year, more than 100 developers have earned in excess of $1 million each, with the community on track to surpass $1 billion in earnings for the full year.
Looking ahead, Roblox issued guidance for the second quarter of 2025, with revenue projected between $1,020 million and $1,045 million, and bookings estimated to be between $1,165 million and $1,190 million. The company also provided an updated full-year guidance, expecting revenue to be between $4,290 million and $4,365 million, and bookings to range from $5,285 million to $5,360 million.
This financial overview is based on a press release statement from Roblox Corporation.
In other recent news, Roblox Corporation has been making headlines with several significant developments. The company has announced the introduction of a new video advertising format in partnership with Google, aiming to expand its advertising business. This new format allows users to watch video ads in exchange for in-game rewards, which is expected to make Roblox’s advertising offerings more accessible to a broader range of advertisers. In terms of financial outlook, BMO Capital Markets has maintained an Outperform rating on Roblox with a price target of $75, citing strong user engagement and strategic positioning. Similarly, BofA Securities has reiterated a Buy rating with a $79 price target, emphasizing Roblox’s potential to capture more of the video game market. Meanwhile, FBN Securities has initiated coverage with a Sector Perform rating and a $65 price target, noting Roblox’s robust business model and growth prospects in the interactive entertainment market. The company’s partnerships with data measurement firms like DoubleVerify and Nielsen further underline its commitment to expanding its advertising capabilities. These recent developments indicate Roblox’s strategic efforts to diversify its revenue streams and enhance its market position.
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