Take-Two Q4 FY2025 slides: Net Bookings hit guidance high, GTA VI date confirmed

Published 15/05/2025, 21:50
Take-Two Q4 FY2025 slides: Net Bookings hit guidance high, GTA VI date confirmed

Introduction & Market Context

Take-Two Interactive Software (NASDAQ:TTWO) released its fourth quarter and fiscal year 2025 financial results on May 15, 2025, reporting Net Bookings at the top end of guidance ranges and announcing a specific release date for the highly anticipated Grand Theft Auto VI. The stock reacted negatively in after-hours trading, falling 2.72% to $226.03 despite the company meeting its financial targets.

The gaming publisher delivered strong operational results while continuing to invest in its future pipeline, which includes major upcoming releases like Grand Theft Auto VI, Mafia: The Old Country, and Borderlands 4. The company’s financial performance reflects its ongoing transition toward a future where it expects to achieve "record levels of Net Bookings" following the GTA VI launch.

Quarterly Performance Highlights

Take-Two reported Q4 FY2025 Net Bookings of $1,582 million, reaching the top of its guidance range of $1,480-$1,580 million. Recurrent Consumer Spending (RCS) grew by 14% year-over-year, significantly exceeding the company’s guidance of 3% growth.

As shown in the following quarterly financial results:

The company reported GAAP Net Revenue of $1,583 million for Q4, within its guidance range of $1,519-$1,619 million. However, GAAP Operating Expenses surged to $4,580 million, far exceeding guidance of $899-$919 million, resulting in a substantial GAAP Net Loss of $3,726 million or $(21.08) per share.

Strong performance in Q4 was driven by several key franchises, as detailed in the management results:

NBA 2K25 was a standout performer with 42% growth in the quarter, while Grand Theft Auto Online increased by mid-single digits and the mobile portfolio, led by Toon Blast and hyper-casual games, also grew by mid-single digits. The Red Dead Redemption series also contributed positively to the quarter’s results.

The company’s revenue composition continues to shift toward digital, as illustrated in this breakdown:

Full-Year Financial Analysis

For the full fiscal year 2025, Take-Two delivered Net Bookings of $5,648 million, at the top end of its guidance range of $5,550-$5,650 million. Recurrent Consumer Spending grew by 7% year-over-year, exceeding the company’s outlook of 5% growth.

The full-year GAAP results show the scale of the company’s financial performance:

GAAP Net Revenue reached $5,634 million, within guidance of $5,570-$5,670 million. However, Operating Expenses of $7,453 million significantly exceeded guidance of $3,772-$3,792 million, resulting in a GAAP Net Loss of $4,479 million or $(25.58) per share.

The company’s management results highlight key performance drivers for the full year:

NBA 2K was again a standout performer with high-teens growth for the full year, while mobile increased by mid-single digits. Grand Theft Auto Online declined modestly for the full year despite its Q4 growth.

Take-Two’s cash flow from operating activities remained negative in FY2025 at -$45 million, but is projected to turn positive in FY2026:

Strategic Initiatives & Pipeline

The most significant announcement in Take-Two’s presentation was the confirmation of Grand Theft Auto VI’s release date: May 26, 2026. This highly anticipated title is expected to drive substantial growth for the company in FY2027 and beyond.

The company’s robust pipeline for FY26-FY28 includes numerous major releases:

In addition to GTA VI, Take-Two has several major titles scheduled for FY2026, including Mafia: The Old Country (August 8, 2025), Borderlands 4 (September 12, 2025), NBA 2K26, and WWE 2K26. The company’s pipeline includes 21 Immersive Core titles, 9 Mobile titles, and 8 New Iterations of Previously Released Titles.

Forward-Looking Statements

Take-Two provided detailed guidance for FY2026, projecting Net Bookings of $5,900-$6,000 million, representing 5% growth over FY2025 at the midpoint:

The company expects Recurrent Consumer Spending to be flat compared to FY2025, with NBA 2K growth of high single-digits offset by declines in mobile and Grand Theft Auto Online. GAAP Net Loss is projected to improve significantly to $(499)-$(439) million, compared to $(4,479) million in FY2025.

For Q1 FY2026, Take-Two provided the following guidance:

The company expects Q1 FY2026 Net Bookings of $1,250-$1,300 million and Recurrent Consumer Spending growth of approximately 7% year-over-year. The Q1 release slate includes Civilization VII’s VR launch in April and its upcoming release on Switch 2 in June.

Take-Two’s long-term outlook remains optimistic, with the company stating that as it brings its exciting lineup to market, including Grand Theft Auto VI in FY2027, it expects to "achieve record levels of Net Bookings that will establish a new baseline for its business and set it on a path of enhanced profitability."

The company’s financial trajectory shows gradual improvement leading up to what is expected to be a transformative FY2027 with the GTA VI launch, positioning Take-Two for potential significant growth in the coming years despite current operating losses.

Full presentation:

This article was generated with the support of AI and reviewed by an editor. For more information see our T&C.

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