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NEW YORK - Take-Two Interactive Software, Inc. (NASDAQ: TTWO), currently valued at $41.51 billion in market capitalization, has confirmed that the highly anticipated video game Grand Theft Auto VI, developed by its subsidiary Rockstar Games, is now scheduled for release on May 26, 2026. This announcement comes as part of the company’s outlook for the fiscal years 2026 and 2027, during which it expects to achieve record levels of Net Bookings. The news has contributed to the stock’s impressive 64.37% return over the past year, according to InvestingPro data.
The decision to postpone the launch, initially slated for fall 2025, was made to allow Rockstar Games additional time to refine the game and fulfill their creative vision. Strauss Zelnick, Chairman and CEO of Take-Two Interactive Software, emphasized the importance of meeting the high expectations for the title and affirmed the company’s dedication to excellence. Despite the delay, Zelnick expressed confidence in the company’s growth trajectory and the value this would bring to shareholders. InvestingPro analysis suggests the stock is trading near its 52-week high of $238, with analysts setting price targets ranging from $135 to $270.
The announcement was made alongside the company’s plans to report its fourth-quarter and fiscal 2025 results on Thursday, May 15, 2025, after the market closes. With current annual revenue of $5.45 billion and a Financial Health Score rated as ’FAIR’ by InvestingPro, investors will be closely monitoring the company’s performance. A conference call is scheduled for 4:30 p.m. Eastern Time on the same day to discuss the financial outcomes. Stakeholders can access the call via telephone or through a live webcast on the company’s investor relations website.
Take-Two Interactive Software is a prominent player in the interactive entertainment industry, with a portfolio that includes products for console systems, PC, and mobile platforms. The company’s stock has shown strong momentum with a 43.59% return over the past six months, though InvestingPro’s Fair Value analysis suggests the stock may be overvalued at current levels. The company’s common stock is traded on the NASDAQ stock market.
The company’s forward-looking statements, which outline expectations for future business and financial performance, are subject to various risks and uncertainties. These include the timely release and market acceptance of its games, the integration with Zynga Inc., and the potential impact of global economic factors such as interest rates, inflation, and currency exchange rates.
The information contained in this article is based on a press release statement from Take-Two Interactive Software, Inc.
In other recent news, Take-Two Interactive has seen a series of positive developments that could impact its future performance. The company has been the subject of multiple analyst reviews, with DA Davidson maintaining a Buy rating and a $250 price target, reflecting confidence in the company’s ability to meet market expectations. BofA Securities also increased its price target for Take-Two to $250, citing a strong pipeline of upcoming game releases, including the much-anticipated GTA 6, Borderlands, and Mafia. BMO Capital Markets reiterated an Outperform rating with a $240 target, highlighting the company’s robust lineup and stable mobile portfolio as key strengths.
Additionally, Rockstar Games, a subsidiary of Take-Two Interactive, has expanded its development capabilities by acquiring Sydney-based Video Games Deluxe. This acquisition is expected to enhance Rockstar’s presence in the Australian market and strengthen its development team. Mizuho’s Jordan Klein has labeled Take-Two as a top non-AI stock idea, emphasizing its strong intellectual property and potential for significant growth in Net Bookings in the coming years. Klein’s analysis suggests that Take-Two could outperform in fiscal years 2026 and 2027, driven by its talented team and popular game titles. These developments indicate that Take-Two is strategically positioning itself for future growth in the competitive gaming industry.
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